The "New Narrative Age"

Software Toolsets

  

  

 

 

 

 

        

 

 

 

 

What software is used in the "narrative theory" process?

There are four (4) components of software.  Each component addresses a specific function and can be used individually as a standalone application or used together as an integrated bundled suite.

  

Signals

Signals enables the identification of critical knowledge themes essential to the organization's future.  This web-based tool is designed for and used to collect and assess inputs in new and neoteric ways. The toolset provides for anonymity in responses, stimulus to think out-of-the-box, and heterogeneous input.  The collection of inputs is based on various creativity techniques that allow opinions and perceptions to flow freely.   Signals is a unique tool that facilitates information filtering by neutralizing the interference of social, cognitive, and organizational filters.

 

Signals is used to identify critical knowledge themes. 
  

Storyteller

Storyteller enables participants to share their experiences on a given topic or subject in a structured and stimulating way.  The user interface is that of a 'book', which creates the feeling that one is actually part of a larger entity by sharing with other narrators.  Each knowledge source participant is provided this online toolset in the form of templates to input their narrative.  The templates are presented within a 'journal' or 'notebook' format.  Each page or section contains embedded guidelines to help facilitate and organize the participant's input into a cohesive and compelling narrative.

 

Storyteller is used to collect both explicit and tacit knowledge within the organization.

 

Self-Organizing Map

Self-Organizing Map enables the aggregation of the individual contributor's inputs in the form of an interconnected, interrelated map.  This toolset is used to scan and map the narrative inputs according to their unique content, which can contain both textual and numeric data.  The Self-Organizing Map arranges the data onto a grid according to its properties and stores the data in a unique hexagon cell.  A keyword list is automatically created with the words found from the document scan.  Similar items are placed and clustered in neighboring cells.   

 

Self-Organizing Map is used to analyze the narrative inputs as well as aggregating the narratives into best practices.   

 

Lectora

Lectora enables the creation of interactive multimedia instructional courses that can be deployed as Internet-based or standalone CD-ROM applications.  

 

Lectora is used to develop the required instructional courses.

    

Certified AICC Compliance and SCORM Conformance
Our software tools have been tested and certified to meet the latest AICC certification guidelines and SCORM specifications. Authored content integrates with all Learning Management Systems certified as Compliant with AICC guideline AGR-010 – Web-based Computer Managed Instruction. These specifications allow for the development of common open-architecture guidelines for interoperable learning environments.
 

Testing & Survey Capabilities
We have the ability to c
reate review questions and complete tests using any combination of true/false, multiple choice, hot spot, essay, and short answer formats. Testing options include automated grading, weighted questions, multiple or single page testing, per-question feedback, timed testing, show/hide results from user, randomized test questions from master question lists, bulk question importing, set passing and failing scores.
  
Action Capabilities

We have the ability to create interactive learning objects using show and hide functionality, mouseovers, object visibility toggling, executables, as well as incorporating Variable Knowledge Objects with the these actions to create didactic and branched learning scenarios.

  
Hot Spot Question Capability, Embedded Objects in Text Capability, Real Media Support 
We have the capability to build hot spot questions. Hot spot questions enable our developers to tie a question to a specific screen object.  We have the ability to insert images, animation, or equations inside text blocks. This enables our developers to design unique layouts and appearances of content.  We also have the capability to play RealPlayer© media content natively, enabling the audio editor, video editor, and screen camera to work with the selected real media.
  
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